Unreal Game Project Test 102 - First gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=skiqHXjOV3I



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Implemented a placeholder AI, also refined stagger and death system, death anims can be played multiple times now. Weapons have different damage types, larger caliber bullets cause different stagger and death anims. And I am using text to speech for voices right now, some of them turned out to be very realistic, others are quite cheesy.







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udk
unreal
game
project
engine
ue5
lumen
bp
blueprint
code
weapon
fire
bullet
projectile
first person
shooter