Unreal Tournament 99 ULTIMATE Graphics | ReShade & DirectX11 | 2160p
#UnrealTournament #ReShade #UT99
What do you think of my ReShade configuration, is it good is it terrible? Let me know in the comments.
Also like & subscribe to see my upcoming EDITH Glasses MKII, which I've started work on and will be coming within the next month or so, as well as my Unreal Tournament 20 years retrospective - arriving around the end of November!
Grab ReShade here:
https://reshade.me/
Grab the SSR shader here:
https://github.com/martymcmodding/qUINT
Grab the DX11 Renderer here:
https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/
My previous video on DX11 in UT here:
https://www.youtube.com/watch?v=UPKnzeX9Ipc
Here's an explanation of Bump Mapping:
https://en.wikipedia.org/wiki/Bump_mapping
And an explanation of Screen Space Reflections:
https://docs.unrealengine.com/en-US/Engine/Rendering/PostProcessEffects/ScreenSpaceReflection/index.html
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