Unreal Tournament 99 ULTIMATE Graphics | ReShade & DirectX11 | 2160p

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Published on ● Video Link: https://www.youtube.com/watch?v=MGUJN1o2AEo



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Duration: 19:23
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#UnrealTournament #ReShade #UT99

What do you think of my ReShade configuration, is it good is it terrible? Let me know in the comments.

Also like & subscribe to see my upcoming EDITH Glasses MKII, which I've started work on and will be coming within the next month or so, as well as my Unreal Tournament 20 years retrospective - arriving around the end of November!

Grab ReShade here:
https://reshade.me/

Grab the SSR shader here:
https://github.com/martymcmodding/qUINT

Grab the DX11 Renderer here:
https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/

My previous video on DX11 in UT here:
https://www.youtube.com/watch?v=UPKnzeX9Ipc

Here's an explanation of Bump Mapping:
https://en.wikipedia.org/wiki/Bump_mapping

And an explanation of Screen Space Reflections:
https://docs.unrealengine.com/en-US/Engine/Rendering/PostProcessEffects/ScreenSpaceReflection/index.html







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