Unturned Update 3.14.9.0 | Weather, Explosive Ammo, & More!

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Published on ● Video Link: https://www.youtube.com/watch?v=p0lgAlnRF10



Unturned
Game:
Unturned (2017)
Category:
Vlog
Duration: 9:16
10,355 views
167


Hey guys, RoboKast Gaming here and today I am going to be bringing you guys a showcase of Unturned updaye 3.14.9.0. In today's update, Nelson added some awesome things. The first thing that he added, was new weather (rain), he also added rain barrels that allow you to collect water, he added explosive ammo, and also a nightvision scope. And one more thing that he added was buildable gun racks and item showcase stands.

Update Notes:

Additions:
Added gameplay config to singleplayer menu and servers.
Added rain, map option to enable/disable and command to adjust it.
Added military fragmentation magazine. [ID 1200]
Added military nightvision scope. [ID 1201]
Added rifle storage racks. [IDs 1202-1204]
Added trophy cases. [IDs 1205-1207]
Added rain barrel. [ID 1208]
Added tips on the loading screens.
Added ability to ctrl-click cosmetics/skins to quickly equip/dequip.
Added analytics for framerate, death cause and customization.
Added ability to create anonymous characters.
Added ability to give health regen for zombies/animals.
Accepted 4 new Curated Workshop items to the Stockpile.
Improvements:
Improved transform/plane handles in editor to swap sides based on camera position.
Improved buildable to use gameplay config values for armor instead.
Improved menu to work with clicking on character to dequip cosmetics.
Improved weighting of weather transitions.
Improved server to save current time.
Tweaks:
Tweaked farms to take 9-10 in-game days to grow without rain.
Tweaked salt water to damage canteens/bottles.
Tweaked characters to default with non-persona name.
Tweaked shadowstalker rails to deal explosive damage.
Tweaked military tracer magazine appearance.
Tweaked mega zombies/bears/wolves to regen health.
Tweaked debug command to show ticks per second.
Tweaked mega zombie to have longer vertical reach.
Tweaked tracer magazines to decrease spread slightly.
Fixes:
Fixed missing paths from exits of bunker and compound.
Fixed singleplayer loading screen type.
Fixed tilde key name formatting.
Fixed unacceptably low number of pirate ship wrecks.
Fixed vision/headlamp glasses to show over cosmetic glasses.
Fixed spelling of cove.
Fixed receiving initial full moon state from server.
Fixed zombie loot drops while hyper.
Fixed launching with incorrect settings in VR.
Fixed hyper zombies always using beacon radius.
Fixed using mega zombie tables during horde beacon.
Fixed case where beacon could blow up too early.
Fixed APC passenger exit distance.

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