UPDATE 6/23 - New Character Classes!!! Osiris New Dawn Gameplay #182
This is so great guys!!! even already i have detected a bug and that is the sound that cuts off :D but no problem i think devs are doing great job + another complain would be the loss of the old save again lol.
I have to start a new base ! Stay tuned because more is coming !!!
Thanks for watching and don't forget to SUBSCRIBE!!!
Patch notes:
Added
ADDED – Two new classes. Classes now all start with varying numbers of skill points and different starting equipment.
ADDED - First person interior helmet and movement.
ADDED – GAV, Rover, and Hovercraft now require fuel.Set required fuel to Hydrazine. Set first pass balancing for fuel consumption and refueling. Added ability to refill vehicle's fuel using correct fuel type in corresponding container type.
ADDED – A Gas Tank and a Liquid Tank to store gasses and liquids respectively. Gas and Liquid tanks can also be used as another method to fuel vehicles.
ADDED – Gravity fields in Proteus 2 around floating rocks which allows players to jump as if they are in low gravity.
ADDED – Redesign of main menu scene including backgrounds, lighting, GUI placement, and functionality. This includes making sure buttons don't stay highlighted when pressed.
ADDED – Redesigned skill web. Skill web now focuses on buildable objects. The redesigned skill web also includes: new icons, animations, scroll functionality, new placement, new balancing, and new sounds. Question mark icons are placed in skill tree for planned skills which have not yet been implemented.
ADDED – Pool of random female names for use during character creation for female avatars.
ADDED – Complete rework of character creation sequence. Includes: new scenes, new sounds, stat and skill assignment during creation, ability to edit body features, and unique stats and starting loadouts for each class.
ADDED – Rework of into crash pod sequence. Includes: entirely new pod models which can be taken apart piece by piece, random pool of useful items added to crash site which scatter around the crash site, sand storm which spawns when first entering with a new character (possible to not spawn in multiplayer to avoid too many storms), and new quest to go to mainland after crashing.
ADDED – New space junk structure which can be crafted out of scavenged pod and satellite materials.
ADDED – New Crab and Skeliopod structures which can be crafted out of scavenged body parts of the Crab and Skeliopod.
ADDED – Conduit Bender weapon which has chisel like damage to nature objects and large base damage.
ADDED – Pickup animation for picking up objects.
ADDED – More universe customization including survival meters (health and thirst).
ADDED – First and third person camera bob which can be adjusted by players in options menu.
ADDED – Ability to look around while running using alt key.
ADDED – Interiors to GAV and Spaceship. Players can now enter first person mode inside the GAV and Spaceship. These are not the final versions of the interior for these vehicles.
ADDED – Mine 1-B (Now Mine:Baldur) is now unlocked through a mission.
ADDED – New female models which have different proportions from males. Includes female voices.
ADDED – More story missions.
ADDED – Underwater camera effects.
ADDED – Ability to craft chisel. Chisel now has durability and not all classes will start with one.
ADDED – New standing still jump animation.
ADDED – Third person lens wipe animation.
ADDED – Player feet dust particles.
ADDED – Redesign of in game UI.
ADDED – New effects for Giant Worm.
ADDED – Graphics options to the options menu.
ADDED – Tactical Knife
ADDED - Prints message when player disconnects from server .
Updated
UPDATED – Rocks no longer have their HUD up at all times (HUD is still visible using the Locator)
UPDATED - Pistol to take ammo (Laser Cell) and added a recipe to craft Laser Cell in forge.
UPDATED - AI aggro so that you can lose a creature by hiding.
UPDATED - UI for inventory and craft tables in Character Menu.
UPDATED - Huge terrain update, working towards finalizing Proteus 2 map. Lots of tweaks to sky and
world.
UPDATED - Character limit on universe name.
UPDATED - Planet materials.
Adjusted
ADJUSTED - Raw meat takes away more health for eating it than before.
ADJUSTED – Majority of buttons will no longer stay highlighted after pressing them.
ADJUSTED - Made Speed value turn different color when going a negative speed.
ADJUSTED - Party and colony invites now puts popup messages into the chat panel.
ADJUSTED - Made it so that party invites are handled completely through in game hud intractables.
ADJUSTED - Character stat icons to be more clear.
ADJUSTED - Mission panel in tab menu.
Fixed
FIXED - Cloud shadows.
FIXED - Shadow option settings.
FIXED – Sword Leaves in 3rd person can now be hit.
FIXED - Player jump animation, GUI helmet light, buttons sounds, text sizes in missions, player stickyness, 1st person camera switch, lake fog, environment FX distance, sky values.
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