Update: NEW 2v2 Game Modes, Challenges & More! - Clash Royale

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Clash Royale
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2V2

Summer of 2v2 is coming with all new 2v2 game modes!
2v2 Friendly Battle, 2v2 Draft, 2v2 Challenge!
AND, starting today, collect chests with your friends in a 2v2 Battle!
CHALLENGES

New Challenges coming: "Sudden Death", "Ramp Up" and "Triple Elixir"
Keep an eye out for the golden notification on the Tournaments tab!
NEW CARDS

New Legendary Card: Mega Knight
New Epic Card: Cannon Cart
New Rare Card: Flying Machine
New Common Card: Skeleton Barrel
Each new card will launch with a Special Challenge!
IMPROVEMENTS

Unlock extra Battle Deck slots at Level 8
NEW: Invite friends to your Clash Royale friends list
NEW: Invite friends directly to your Clan
Clan Chat profanity filter on/off toggle (in Settings)
Report offensive language or players via Clan Chat
Copy decks from TV Royale and shared replays
Clans now unlock at Level 1 (card requests still unlock at Level 3)
Card Shop now cycles through all available cards within 3 months
BALANCE

Giant Chest contains less gold and Common Cards, but a lot more Rare Cards
Magical Chest and Super Magical Chest contain more gold
We've re-balanced several cards

Balance Changes Live! (6/12)

The way we approach card balance in Clash Royale is a combination of playtesting, listening to the community and looking at the stats. You can expect regular balance changes to keep gameplay fine tuned and as fun as possible.

In this round of balance changes we're taking a look at the new queen of the Arena: Night Witch! Also, Goblin Gang, Tornado and more!

Night Witch: Spawns 3 Bats on death (from 4), Bat spawn speed to 6sec (from 5sec), initial Bats spawn slower
Tornado, Poison, Heal: Multiple of same spell will stack
Tornado: Duration to 2.5sec (from 3sec)
The Log: Range to 11.1 (from 11.6)
Goblin Gang: Spear Goblin count to 2 (from 3)
Skeletons: Skeleton count to 3 (from 4)
Bandit: Hitpoints +4%, Dash initiates quicker
Inferno Dragon: Hitpoints +7%, re-targets 0.2sec quicker
Witch: Hitpoints +5%, Area damage radius +10%, spawn speed to 7sec (from 7.5sec), initial Skeletons spawn slower
Clone: Faster cloning effect
Battle Ram: Damage that destroys the Ram won't affect Barbarians (removed)
Bats: Bat count to 4 (from 5)

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