Upgrade Time #7: Intro Sequence and Attract Mode

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Published on ● Video Link: https://www.youtube.com/watch?v=-2cps7LswNY



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This is the seventh part of a small series of videos where I'll show how we can take an old game and improve it significantly!

In this episode I show how to make your intro sequence a bit more interesting for the player or prospective buyer(*).

Links to the pages shown in the video:
- https://www.oric.org/software/encounter-1165.html (Oric.org page)
- http://osdk.org/index.php?page=documentation&subpage=bas2tap (OSDK page about Bas2Tap)
- http://forum.defence-force.org/viewtopic.php?f=20&t=1803 (Forum page about this game)
- http://miniserve.defence-force.org/viewvc/projet1/users/dbug/UpgradeTime/Encounter (files and scripts)

About Encounter:

"Encounter" (also known as "Encounter Adventure") is an Oric game released in 1983 by Severn Software.

This is a classical text adventure where you enter text commands and the computer answers by describing what happens, where you are, items you can find around.

(*) looking at your game running in demo mode in a shop in 1983!







Tags:
upgrade time
encounter
severn software
oric
basic
refactoring
dbug
defence force
osdk
introduction
presentation
style
story telling