Using Freeform Deformers to Re Shape Geometry in 3ds Max
Watch full course: https://www.pluralsight.com/courses/modeling-texturing-low-poly-helmet-games-3ds-max-2396
In this excerpt from Pluralsight’s “Modeling and Texturing a Low Poly Helmet for Games in 3ds Max” tutorial, we will learn how Freeform Deformers can be used to make large adjustments to the overall shape of our geometry.
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