Using models as houses

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Published on ● Video Link: https://www.youtube.com/watch?v=QwPEsCyKjmE



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test video for using models as houses. The idea is to split up the map into a grid, and then have each square randomised, but done with some code that will work out which pieces match together (link up roads etc). The corresponding block of houses can then be placed square by square. Each house can then have a random skin / model

The main downside is that the walls of buildings need assigning in advance, so the outline of each building may need to be there in advance for each building, which would stop it working so nicely