Using The Burst Compiler - Intro To The Entity Component System And C# Job System 5/5

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Published on ● Video Link: https://www.youtube.com/watch?v=D1KShj8ZV_I



The Entity
Game:
The Entity (2018)
Duration: 7:04
47,442 views
816


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In this presentation, Unity Evangelist Mike Geig explains how to convert a project from Monobehaviour style code to code which uses the C# Job System and then code which uses that and the Entity Component System and Burst Compiler.







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