Using Unity's URP Vignette with VR Locomotion
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In this video, we're going to be looking at using the Post-Processing Vignette in Unity's Universal Render Pipeline. We will be using this in conjunction with a smooth rotator or smooth locomotion to show the vignette while the player is moving.
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xr toolkit
unity xr toolkit
unity xr toolkit tutorial
getting started with VR
VR development
VR in unity
VR unity
unity
vr for unity
URP
Vignette
Unity Vignette
VR Vignette
VR Comfort setting