Valve Just Can't Help Themselves - HLX Files #10

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Valve’s staff can't stop talking about Half-Life 3 — and in some cases, they’re saying way too much. In this video, I dive into everything we’ve learned from new employee slip-ups, developer talks, and HLX’s growing presence. If you care about Valve’s future, the legacy of Half-Life, or how close we are to the next big announcement, this is a must-watch.

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Sources:
The Artist Saying Too Much:    • Евгений Евстратий | из 2d в 3d и обра...  

Ben Burbank's Talk:    • Building Storytelling Systems by Ben ...  

Mike Morasky's Interview:    • Mike Morasky (Valve) Interview Pt 2 -...  

Ars Technica Forum Post: https://arstechnica.com/civis/threads/is-2025-finally-the-real-year-of-“half-life-3-confirmed”.1504850/page-2#post-43403099

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