Valve Just Can't Help Themselves - HLX Files #10
Valve’s staff can't stop talking about Half-Life 3 — and in some cases, they’re saying way too much. In this video, I dive into everything we’ve learned from new employee slip-ups, developer talks, and HLX’s growing presence. If you care about Valve’s future, the legacy of Half-Life, or how close we are to the next big announcement, this is a must-watch.
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The Artist Saying Too Much: • Евгений Евстратий | из 2d в 3d и обра...
Ben Burbank's Talk: • Building Storytelling Systems by Ben ...
Mike Morasky's Interview: • Mike Morasky (Valve) Interview Pt 2 -...
Ars Technica Forum Post: https://arstechnica.com/civis/threads/is-2025-finally-the-real-year-of-“half-life-3-confirmed”.1504850/page-2#post-43403099
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