Valve Source Code 2013 Tutorial (Episode 13.75): Variable Overflows & Examples
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the previous followup video about ConCommands and variable limitations by illustrating what happens when the limits are exceeded. The answer is variable overflow! I showcase some examples of this and big ups and shoutout to pannenkoek2012 and Bismuth for excellent videos regarding Super Mario 64! Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Timestamps
00:00 Introduction
01:23 'static' Meaning
03:16 Integer Overflow (& Examples)
11:57 Float Overflow
14:11 Outro
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