Valve Source Code 2013 Tutorial (Episode 2): Fixing the Physgun
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I go over how to implement the Half-Life 2 Beta weapon called the Physgun, and inform you of the problems you may encounter when using this cut weapon. I have to thank YouTube user Tingtom for uploading a video along with the source code for a GMOD style Physgun to be used in a Half-Life 2 mod, which was the basis for this video. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Tingtom video inspiration: https://www.youtube.com/watch?v=OEVRGoE1T7o
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