Valve Source Code 2013 Tutorial (Episode 28): Adding Glow Effects & Extending Functionality
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add glow effects like what is seen in Left 4 Dead and Team Fortress 2, plus I showcase some extended functionality of the glows, such as changing the colours and applying them to props. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Adding Glow Effects Guide: https://developer.valvesoftware.com/wiki/TF2_Glow_Effect_(2013_SDK)
Timestamps
00:00 Introduction
00:30 Getting the Glow Effects to Work
06:57 Extending Glow Functionality
14:16 Changing Glow Effect Colour
18:43 Adding Input Functions
21:50 Testing!
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