
Valve Source Code 2013 Tutorial (Episode 5): Modifying The Concussive Blast Entity To Alter Damage
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I go over how to modify the concussive blast class to allow the passthrough of a new parameter called damage, which can be linked to ConVars. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
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At present, TheMaster974 has 78,348 views spread across 111 videos for Half-Life 2, and roughly a days worth of Half-Life 2 videos were uploaded to his channel. This is 9.78% of the total watchable video on TheMaster974's YouTube channel.