Vandalier on Cobalt Hill | VANDAL HEARTS (SATURN) HARD MODE WALKTHROUGH (Mission 32)
(WARNING, BLOOD GRAPHICS)
Treasure chests:
SW (3,2) LIFE ORB
E (18,7) HOLY H2O
NE (20,13) RAGNAROK
Hidden items:
none
Introduction ahead:
Hello there! :D
Welcome to my favorite game of all time :)
Its Vandal Hearts, the first of two (no there is no prequel from 2010.. :D) games. I already made a 100% walkthrough of the ps1 version so now its time for the saturn version! :)
This will NOT be a 100% Run because the items and chests are the same as in the ps1 version. Instead, i want to do:
-complete the Story (obviously)
-show the differences between ps1 and saturn version
-show the POST GAME CONTENT (vandalier exclusive)
-do all the trials
of course i will try my best to keep the casualties low, but im not forcing myself to do a no casualties hard mode run because thats what i did in my testrun and it took forever :D
due to Hard Mode being insane after Chapter 2, i will use saves frequently during the missions. i will also have to grind exp as much as possible because otherwise Hard Mode is impossible, more on that once we enter Chapter 2 :)
if you have any questions, suggestions, ideas or just want to say hello, feel free to write a comment down below! :)
VIDEO CHAPTERS:
0:00 pre mission dialogue
1:25 Mission 32
14:50 victory!
15:25 post mission dialogue
17:05 the truth
19:15 rekindled fire
21:15 see you next time
SYNOPSIS:
Thousands of years ago, the holy man known to history as Toroah the Messiah traveled far and wide across the continent of Sostegaria, spreading his teachings throughout the land. After his death, his descendants and heirs assumed absolute political power over the region, forming the basis of the Holy Ashah Dynasty and ruling through a combination of religious doctrine and military power for millennia. The kings and queens of the Holy Ashah Dynasty, however, did not always rule wisely or justly, and, as time passed, the citizenry began to resent the power of their leaders.
Fifteen years ago, this growing discontent found its ultimate expression in the person of Arris the Sage, who united the desperate and resentful anti-royal factions throughout Sostegaria and shaped them into a powerful guerrilla army. Under the cunning leadership of Arris, this Liberation Army managed to outwit and outmaneuver the Royal Army, and finally smashed through to the palace of the Ashah Dynasty itself, and burnt it to the ground.
With the monarchy dissolved, the rebels establish a ruling council founded on the principles of democracy and popular sovereignty. From the ashes of the Holy Ashah Empire emerges the Republic of Ishtaria. The leaders of the revolution naturally assumed leadership positions within the new republic: all, that is, except for Arris himself, who suddenly disappeared and has not been seen of, nor heard of, ever since.
Today, the fledgling republic is in increasingly dire straits: the autocratic Minister of Defense, Hel Spites, and his elite anti-terrorism squad, the Crimson Guard, are using ever-increasing force to stamp out the last vestiges of resistance to Ishtarian rule, while they allow outlaws to roam the countryside and pirates to sail the seas. Meanwhile, Ash Lambert and his colleagues at the third battalion of the Ishtarian Security Forces begin to suspect a conspiracy at the highest levels of government.
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