Vermintide - Khazid Kro Cataclysm V2 Numbers (Kruber 2H Sword* / Handgun*)

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Published on ● Video Link: https://www.youtube.com/watch?v=d4tuTUTwBY0



Duration: 29:47
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V2 Spawn Numbers Mod: 1.75x Horde Size + V2 Veteran Horde Frequency + Max 4 Specials + Max 2 Boss Events
(Numbers based on pre-Wind of Magic patches; slight delay added to horde spawn when ogre is alive.)

With terror event names

use_box_range = true
Gutter Runner HP changed from 20 to 17.5.
Ratling Gunner HP changed from 20 to 17.5.
Packmaster HP changed from 36 to 42.
No Wobble mod enabled.

Bot version 20210621 edited
Testing attack meta changes

2H Sword*
* Changed normal attack range modifier from 1.35 to 1.75.
Changed charged attack range modifier from 1.5 to 1.8.
Changed normal attack width modifier from 20 to 25.
Changed charged attack width modifier from 20 to 30.
Changed normal attack damage against 1st armored target from 0 to 1.5. (Host only.)
Changed normal attack damage against 1st/2nd resistant targets from 12 to 16/14. (Host only.)
Changed number of targets of charged attacks from 6 to 8.
Changed charged attack damage against 1st armored target from 2.5 to 3. (Host only.)
Changed charged attack damage against 1st to 6th resistant targets from 16/16/16/12/12/12 to 22/18/18/14/14/14. (Host only.)
Changed charged attack 2nd target attack type to be that of 1st target.
Changed charged attack 4th target attack type to be that of 3rd target.
Changed 2nd normal attack headshot bonus damage against 3rd to 6th normal targets from x2 to +1.5. (Host only.)
Changed other normal attacks headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed charged attack headshot bonus damage from +1 to x1.5. (Host only.)
Changed charging move speed from 0.2x to 0.3x.
Changed charging time from 0.65s to 0.6s.
Changed length of time of 2nd charged attack from 0.8s to 0.6s.
Changed normal attack block cancel time from 0.7s to 0.5s.
Changed block stamina cost of Stormvermin attacks from 2/3.5 to 1.5/2.5.
Changed effective dodge count from 2 to 3.
Allowed charging to be uninterruptible.

Handgun*
* Changed damage against normal target from 20 to 25. (Host only.)
Changed damage against armored target from 12 to 15. (Host only.)
Changed damage against resistant target from 36 to 48. (Host only.)
Changed normal target stagger duration from 0.75s to 2.25s. (Host only.)
Changed armored target stagger duration from 1.25s to 1.5s. (Host only.)
Changed number of targets from 2 to 3.
Reduced normal attack stand still spread by about 30%.
Reduced normal attack moving spread by about 50%.
Reduced normal attack crouch moving spread by about 25%.
Changed reload time from 2s to 1.6s.
Changed aim time from 0.4s to 0.35s.







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