Vermintide - Khazid Kro Onslaught+ Cataclysm Failed (Sienna Sword* / Fireball Staff*)

Vermintide - Khazid Kro Onslaught+ Cataclysm Failed (Sienna Sword* / Fireball Staff*)

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Published on ● Video Link: https://www.youtube.com/watch?v=7bqq3uF9G1k



Duration: 23:22
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Testing Khazid Kro custom events

Onslaught Plus (Test version):
- 1.5x horde size.
- Increased ambient spawns by about 50% and added ambient SVs.
- Added double ogres in regular boss events.
- Increased patrol size to 32 and increased patrol detection radius.
- Increased horde frequency.
- Increased intensity threshold and lowered intensity reduction.
- Increased max number of specials to 5.
- 50% chance of special coordinated attack.
- Increased spawn rate of ammo crates, healing draughts, strength potions and explosive bombs.
- TO DO: Custom map events

With terror event names

use_box_range = true
Gutter Runner HP changed from 20 to 17.5.
Ratling Gunner HP changed from 20 to 17.5.
Packmaster HP changed from 36 to 42.
No Wobble mod enabled.

Bot version 20210621 edited
Testing attack meta changes

Sword*
* Changed 1st charged attack damage against 2nd normal/armored/resistant target from 2/0/8 to 3/0/12.
Changed charged attacks damage against 3rd normal/armored/resistant target from 0/0/0 to 2/0/10.
Changed length of time of 1st normal attack from 0.55s to 0.52s.
Changed 3rd normal attack headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed charged attack headshot bonus damage against 3rd to last normal target from +1 to +1.5. (Host only.)
Changed 3rd charging time from 0.65s to 0.55s.

Fireball Staff*
* Reduced charged fireball static impact radius by 75%. (Host only?)
Changed maximum radius of charged fireballs from 0.5 to 0.75. (Host only?)
Changed explosion radius of minimally charged fireball from 0.75 to 1.25. (Host only?)
Changed projectile speed of charged fireball from 2000 to 3000.
Changed life time of charged fireball from 1.5s to 3s.
Changed length of time of normal attack from 0.75s to 0.6s.
Changed damage of minimally charged fireball explosion against normal target from 3 to 4. (Host only.)
Changed damage of maximally charged fireball explosion against normal target from 6 to 7. (Host only.)
Changed damage of maximally charged fireball explosion against armored target from 0 to 1. (Host only.)
Changed friendly fire damage of charged fireball direct hit from 2 to 1. (Host only.)
Changed friendly fire damage of minimally charged fireball explosion from 2.5 to 1.5. (Host only.)
Changed friendly fire damage of maximally charged fireball explosion from 4 to 3. (Host only.)
Changed normal attack headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed charged attack stagger length from 1x to 0.85x. (Host only.)
Changed charged attack glance stagger length from 0.75x to 0.65x. (Host only.)
Removed crosshair spread from venting when overcharged.
Changed charging overcharge of from 0.25 to 0.1 when fully charged.
Changed minimal charging time from 0.3s to 0.2s.
Changed full charging time from 1s to 0.8s.







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