Video Game Character Redesigns: The Good, The Bad, and the Ugly

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The problem with utilizing the same characters for multiple decades is eventually you'll have the bright idea to reboot or redesign them. Both are a fine art. A reboot is a bit of house-cleaning, removing what doesn't work and keeping what does. Redesigns run on the fine line of improving on a character's original look, while adding a little something to make a stronger character. Sometimes, it all works out. Other times? Not so much.

Read Mike Williams' full article here: http://bit.ly/1BK5hv7

Music by Theory of N: http://bit.ly/1IRMmUG


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