Video Games of 1986 - Part 2
Video Games of 1986 - Part 2
Composed by Retroconsole.xyz
https://retroconsole.xyz/video-games-1986
Games featured in this video:
Gladiator (Arcade By Allumer / Taito)
Trojan (Arcade By Capcom)
Ikari Warriors (Arcade By SNK / Tradewest)
Legendary Wings (Arcade By Capcom)
Darius (Arcade By Taito)
Metroid (Famicom / NES By Nintendo)
Castlevania (Famicom / NES By Konami)
Kid Icarus (Famicom / NES By Nintendo)
Adventure Island (Famicom By Hudson Soft)
King's Knight (Famicom By Square)
Ultima III: Exoddus (Amiga)
Bard's Tale II (Commodore 64 By Interplay Productions)
Howard the Duck: Adventure on Volcano Island (C64 By Activision)
Kick & Run / Mexico 86 (Arcade)
Body Slam / Pro Wrestling (Arcade By Sega)
Wonder Boy (Arcade By Sega)
Joust 2 (Arcade By Williams)
Gauntlet II (Arcade By Atari Games)
Wing of Madoola (Famicom By SunSoft)
Trojan (Famicom By Capcom)
Crazy Climber (Famicom By Nihon)
Gaming innovations:
The Legend of Zelda: an early example of open world, nonlinear gameplay, and for its introduction of battery backup saving
Dragon Warrior: almost all of its elements became the foundation for nearly every later game of the genre, from gameplay to narrative
Starflight is a space exploration role-playing adventure video game, one of the earliest instances of a sandbox game.
Hardware 1986:
Apple releases the final computer in the Apple II line, the 16-bit Apple IIgs with professional synthesizer-quality audio.
Namco releases the Namco System 86 arcade system board.
Atari releases the 1040ST personal computer, the second in the ST line. With a megabyte of RAM and a price of USD$999, it’s the first computer with a cost-per-kilobyte of under $1.
Texas Instruments releases the TMS34010, a CPU with graphics-oriented instructions. Eventually it powers arcade games such as Hard Drivin’, Smash TV, Mortal Kombat, and NBA Jam.
In case you missed, there is also Part 1!
Enjoy!
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