Viewing .hack Models & Textures in StudioCCS Tutorial
If you ever wanted to view the models and textures seen in the .hack PS2 era of video games, this program StudioCCS by NCDyson will allow you to open the game's .css files. With that you can view characters, monsters, weapons, grunties, grunty foods, fields, dungeons, root towns and so much more from any angle or perspective. First you'll need the game, then you'll need to use WarrantyVoider's CCSFileExplorerWV program to extract the .css files from DATA.BIN, with the files extracted, you can open each individual .css file from the StudioCCS program. By using WSAD and ZX you can move left, right, forward, backwards, up and down.
NCDyson StudioCCS https://github.com/NCDyson/StudioCCS
zeroKilo CCSFileExplorerWV https://github.com/zeroKilo/CCSFileExplorerWV
04:13 Downloading CCSFileExplorerWV
04:53 Downloading StudioCCS
08:40 Getting Data.bin
09:39 Unpacking Data.bin
14:12 Loading a .ccs File
15:15 Grunties
22:36 Weapons
26:28 Editing Bones
30:11 Save Pose
32:00 Eight Phases
40:07 Loading Fields
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