Vile Flesh - Map 27 (Dimension Shift) 100%
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Going out of the sewer opening in map 26, we end up in another town.
This one, instead of being ruined, seems to be more under hell's influence instead. We find some older marble/wooden/stone areas that gives us access to red and blue keys. Then the last highlight would be 2 cybers in the final street fight section. I recommend taking yellow key asap for the activation of crushers and by that slowly killing the cybers. There is only 1 soulsphere and no blue armor or megasphere so eating cyber's rocket is 99.9% gonna be fatal to the player. The final exit is blocked by a plank that needs to be lowered with yellow key door switch.
There were some strange things happening in this map (remember the revenant switching to different cage on map 18?) One of the cybers somehow made it to the ground floor in my normal run on this map and it never happened again.
Also 2 Imps are stuck in the floor at 10:45. Happened a few times already in this wad. The reasons like I mentioned before could be the fact that I use quite modern source port or that this map wasn't made in Doom Builder 2 as that map editor was released back in 2009 and this wad was made in 2004 with different editor.
Considering my goal was under 17:30, it was a good run despite not making the blue key jump the first time.