Vindictus ] Mabinogi Heroes - Tomb of Ships Bosses Fiona gameplay
Tomb of Ships is largely designed to be played as a party. As a result there are certain patterns that put you in a bigger-than-usual disadvantage [and in one case, in a unexpected advatage] For examples there are certain debuffs that make you hallucinate your party members and one that even makes you able to damage them.
My biggest complaint about Season 2 is the damage numberss, the boss HP bars, and the jump. I get that they wanted to try something different but if so they should have done it right. The current jumps lacks in all aspects [handling, functionality, delay etc] one of the most irritating cases would be when your gravity is calculated incorrectly during a jump and causes you to flinch when you land.
The Damage numbers, HP bars, and the poor handling of jump is something that I'm continually going to report to support until August 2nd.
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