Vlog 39: I just implemented the most powerful level design tool.

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I went ahead and got hierarchical instancing into the level editor. Its functional but still needs some love. This system will fully allow all of the advantages that you can get in addition to fully multiplayer supported.

Its absolutely sick and allows for a ton of things. I cannot wait until we can get the next multiplayer level design session. I still have some stuff I want to get into place tonight. This kind of functionality is insane, it allows people to level design on a level that is extremely hard to compete with otherwise. Top off the fact its also multiplayer and this just gets out of control.

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Tags:
vlog
game design
level design
Revulsion