VVVVVV created by Zejoant in GD 1:20.1 [Old Tied WR]
Link to Zejoant's channel: https://www.youtube.com/channel/UCYGU1nUy-_IILD4NgFVaC6A
I'm really impressed with this level, an amazing feat to accomplish with how limiting Geometry Dash is! Zejoant did an absolutely fantastic job recreating some of the original levels in his own style and I thought the references were really cool.
Controlling Viridian can be quite a pain considering you only have 2 buttons to work with. One moves right, one moves left but to flip you need to press both at the same time. However, the game will remember which direction you were moving in before you flipped so you can still move and flip simultaneously in both directions without stopping.
After playing both this version and the official game, there are definitely a lot of subtle oddities that make this version quite a bit different (besides the obvious stuff):
1) Once a room is loaded, it won't refresh. In the original game, whenever you entered a room, it would always load in a certain configuration. In this version, it only loads in a certain configuration the first time you enter most rooms. This doesn't matter too much for the speedrun but this does affect the moving platform's position in Rooms 4 and 7
2) Some enemies move on a global timer. The most notable examples are Rooms 17 and 25. This, unfortunately, means that the best times are separated by which cycle you reach room 25. Unless some major timesave is discovered, I don't think getting a sub-1:20 is possible.
3) No buffering and no coyote frames. this makes a lot of segments a lot harder than they would be in VVVVVV as almost every click has to be timed
4) Spike hitbox is much bigger. Combined with the slightly slower falling speed, it's possible to hit spikes by holding right or left against a wall even if the spike is on the ceiling or floor..Whether you die or live can be align-dependent... super cool...
Also, I have no idea how I hit that last Gravity line. I guess the hitbox is a full tile wide.
Other Videos By Elomavi Extras
2021-11-21 | DTTHW% 1:23.49 [WR] |
2021-10-03 | VVVVVV Lab V-Rank in 1:51.10 |
2021-09-21 | [VVVVVV 2.3] 100% in 15:44.46 |
2021-09-05 | Over 1.5 hours of SS1 gameplay |
2021-09-05 | DTTHW Routing improvement |
2021-09-03 | VVVVVV 2.3 Any% in 4:58.36 feat. KSS! |
2021-09-02 | VVVVVV Any% in 4:59.16 v2.3 |
2021-09-01 | Optimal Any% route after Vitellary v2 |
2021-08-19 | VVVVVV in GD - 1:19.5 Any% // 1:41.1 100% [New WRs] |
2021-08-10 | Undertale Genocide Speedrun in 1:11:49 |
2021-08-02 | VVVVVV created by Zejoant in GD 1:20.1 [Old Tied WR] |
2021-07-26 | SS1 V-Rank 0:52 [Tied WR] |
2021-06-27 | Annalynn 10:09! Any% WR |
2021-06-07 | VVVVVV NG+ 20s |
2021-06-04 | The Closest Final Level Will Ever Be to Perfect [1:32.43 IGT] |
2021-06-04 | VVVVVV No OOB in 12:16 IGT |
2021-05-29 | VVVVVV SS1 V-Rank 52.06s v2.3 |
2021-04-04 | Space Station 2 V-Rank 2:06 IGT |
2021-03-31 | VVVVVV Warp Zone Any% 1:00.93 [WR] |
2021-02-19 | VVVVVV Warp Zone V-Rank in 1:07 IGT (Tied WR) |
2021-02-19 | VVVVVV Final Level in 1:33 IGT (Tied WR) |
Other Statistics
VVVVVV Statistics For Elomavi Extras
At present, Elomavi Extras has 15,222 views spread across 94 videos for VVVVVV, with his channel uploading 13 hours worth of VVVVVV videos. This is 63.61% of the total watchable video on Elomavi Extras's YouTube channel.