Walhart's FE9 Hack Chapter 21 Long Fire Emblem Path of Radiance HM 0% Growths Enemy Recruitment

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Published on ● Video Link: https://www.youtube.com/watch?v=5-HhI1iGk_4



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Chapter 21: "Toppling Tauroneo" aka "Why can't I just recruit this guy again?"
As I expected, I had to revert back to my usual snail's pace for this chapter (and it shows in the video length, nearly double the length of the last video). Overall, this one was pretty easy. Ena wasn't even that hard, and Kasatai was a joke. Tauroneo was the only difficult part of this chapter, although he is pretty damn tough.
There wasn't much strategy involved in the first half: just send lances against the myrms and swords against the fighters/warriors while protecting both thieves. The sleep bishops were really starting to get on my nerves, though. Cormag and Samto promoted in the first half both by reaching level 21, which was a huge help for the rest of the chapter.
From the point where the bridge to the main "island" is crossed to where the throne room is entered is actually really difficult. The thief appears and you have to kill him or at least block the southern door or risk losing the goodies. Meanwhile, Tauroneo is trying to murder you and you risk getting pincered by two groups of knights (sound familiar? Chapter 7). Lancelot once again filled the tank niche here, and walled against the knights and sniper to protect the flank of the rest of the team while they baited and surrounded Tauroneo. Promoted Wyvern Lord Cormag was sufficient to fly around the knights equipped with the full guard and block the thief.
All the same, Tauroneo proved to be as ferocious as a cornered animal. I was able to steal the occult scroll, although it required me to use a laguz stone to get Nevermore's speed up to 15. After that, surrounding Tauroneo looked easy compared to the Herculean task of actually killing him. I chipped and healed a little bit, but I had to make certain he did not get below half health on enemy phase or else he would completely destroy everything in sight with Resolve. Seriously though, that thing is ridiculous, he was looking at doing 37x2 damage to Barst with Resolve and the Silver Blade. That's like Ashnard level shit right there. No wonder this guy is so useful in normal 0% growths runs; I have yet to see how 48 damage 20+ speed resolve Tauroneo could ever be killed as a player unit. Stick Vantage on him and surely he's invincible? Oh well, in any case, those are the kind of things I have to pass up on an enemy recruitment run like this. I had to make sure Barst had a hand axe equipped on EP (almost guaranteed miss) to ensure that Tauroneo didn't trigger resolve and was left with 27 hp for player phase. On player phase I chipped him some more, but still had to rely on blatant RNG manipulation to hit him even with Barst's Basilikos. Taking down Ena proved to be fairly easy if somewhat arduous. Cormag could do decent damage with the laguz lance and was the only lance user that could survive one round from Ena (even Melty was doubled due to high wt of laguz lance) and his extra durability proved necessary. After that, it was mostly chip with the snipers and with Samto's laguzslayer, with useless units doing the rescuing. Unfortunately, since Lazindar missed his elthunder attack, I was forced to rely on another shaky hit from Barst to pull this one off (this one wasn't rigged this time). If Lazindar had only hit, I could have possibly have one of the lance users finish the job; both of which had much better hit rates.
I picked up Navarre, who is basically a Samto clone (actually it is the other way around). Both should be decent, but I'm not expecting too much since Navarre is level 6 and stat wise the equivalent of a just promoted level 20 generic like Samto or Barst. Anyway, the New Mystery Brigade (Navarre, Samto, Barst) should be leading the pack for the next few chapters, with some help from Melty, Cormag, and Lancelot.
Next chapter is the priest one, not too hard by any means since I plan to slaughter the priests and enjoy it. Actually, on second thought, that goddess staff could be useful, I'll have to think about it. Anyway, I pick up an improved version of Mordekill next chapter that could finally be the first person I get with stats that are better than 20/1.
Chapter 21 Completed
MVP: Barst (Honorable mention to Cormag and Lancelot)
Dishonorable Mention: Lazindar
Gold remaining: 22000




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Tags:
Fire Emblem Path Of Radiance
FE9
ROM Hacking
FE9 Hacks
Path of Radiance Hacks
Fire Emblem
Lunatic+
Fire Emblem (Video Game)
FE9Challenge Runs
FE9 Hard Mode
Hard Mode
0 growths
0% growths
Fire Emblem Enemy Recruitment
Fire Emblem Awakening
Fire Emblem Path of Radiance (Video Game)
FE10
Fire Emblem: Radiant Dawn (Video Game)
Fire Emblem (Video Game Series)
Fire Emblem Awakening (Video Game)



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