Warlords of Draenor: Wowhead interviews Blizzard developers on

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Published on ● Video Link: https://www.youtube.com/watch?v=Z8UI-uAyLFw



World of WarCraft
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Duration: 20:00
17,756 views
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Wowhead's Perculia interviewed Lead Class Designer Kris Zierhut and Game Designer Steve Burke on Warlords of Draenor.

Topics discussed include:
- Void Storage
- Bad Luck Protection and the prevention of looting duplicate items
- Engineering tinkers as sellable items and the impact on raidint
- Garrisons and how they're tied to overall gameplay - your Garrison can be attacked by NPCs, and you get rewards for defending it
- Followers—interesting ways to recruit them, specialize in different types of rewards.
- Raid cooldowns
- Incentivizing Proving Grounds
- Challenge Modes
- Strengths and weaknesses of Timeless Isle







Tags:
World Of Warcraft (Video Game)
warlords of draenor
wowhead
Video Game (Industry)
Blizzard Entertainment (Organization)
World Of Warcraft: Warlords Of Draenor
Warcraft (Fictional Universe)



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