Warsword Conquest- High Elves (Warband Mod) Part 29

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Warsword Conquest is a total conversion of warbands mount and blade 1.168 based on the warhammer fantasy world by Games workshop.
The main features of the mod are as follows. 18 factions to join or fight these are :-
Empire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orc, Dwarfs, Bretonnia, Chaos,
Dark Elves, High Elves, Araby, Skaven, Kislev, Beastmen, Nippon, Vampire Counts, Wood Elves.
There are lots of new armours and weapons to purchase in the merchant shops
Each faction has its own troop types and lords which are close to their warhammer armies.
Big monsters to hire or fight including Trolls, Ratogres, Ogres, kroxigors and Ushabti.

The ability to become a player character of every faction race in the game and now halflings.
All new character creation system, bring a warhammer background to your character.
Item Race Restrictions, Player can only wear items which relate to their race.
The player has the chance to obtain magical weapons and armour for themselves.
New map of the old world.
Start on map straight away no starting fight or mission.
Visit, destroy or take over a total of 48 Towns, 109 castles, 216 villages.
Fight bandits including forest goblins, ninjas, amazons and undead.
Large bandit armies can also spawn on the map.
Factionalized merchants sell race related items.
Factionalized mercenaries, each faction will have a pool of different mercenaries to hire.
All new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders, Mengils Manflayer, Night Goblins, Witch Elves and many more.
83 companions to hire (28 with backstory, 55 generic).
Sell prisoners to tavernkeeper.
Revamped tournaments with special tournament characters and teams. Each faction now has their own mount for the tournaments (apart from dwarf and pirate) and each faction has their own unique set of tournament weapons.

Revamped economy and trading to make merchant builds viable and to make investments and trade runs more lucrative and worth the time required.
Faction patrols around their lands from small foraging parties to large patrols.
Each town and village has correct walkers for faction.
Factionalized Farmers and village defenders, now correct for faction
Villages now produce recruits of owner faction and changes recruit type when taken over.
All new scenes to bring the warhammer world alive.
Ability to change player kingdom troop race when you own a kingdom. Join any battle and choose what side to fight on.

Death cam and battle continues.
Sea Battles and Sea Bandits.
Pre-Battle Orders & Deployment.
Troop Formations.
And much more.

Mod Link- http://www.moddb.com/mods/warsword-conquest

Music by Tobu - Song - "Sweet Story"
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mount & blade warband
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warsword conquest
high elves
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