WarTech: Senko No Ronde Intro and Demonstration (2007, Ubisoft/G.rev)

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WarTech: Senko no Ronde (旋光の輪舞 Rev. X Senkō no Ronde Rev. X?) is an Xbox 360 video game, a port of the arcade fighter/shooter hybrid developed by G.rev for the Sega Naomi board.

Two revisions have been released in the arcades. A home port was released in Japan on July 27, 2006 for the Xbox 360 with enhanced graphics, a more concise story for each character, and network play. The American localization was released on May 29, 2007 for the Xbox 360 from Ubisoft. On May 20, 2010, a sequel entitled Senko no Ronde: Dis-United Order was released for the Xbox 360, which has many new features, a larger cast and more extensive story mode. As of right now G.rev has announced no plans for localizing the sequel outside of Japan.


Due to a past catastrophe on Earth, humanity was forced to live amongst the stars for several centuries, resulting in the creation of the S.D. calendar and the birth of the Aria Federation, an empire whose influence extends from Earth to Saturn. In S.D. 1478, an embassy located within the empire's capital on Earth's moon was seized by terrorists, and forces deployed by Aria's Special Space Service ended in disaster as the terrorists triggered a self-detonation device, killing themselves and several civilians in the process.

The actual game begins six years after this event, with the player assuming the role of one of eight characters who will become involved in a mastermind's scheme to take control of the Aria Federation's superweapon and use it for his own purposes.

Toward the Terra, a science fiction series created by Keiko Takemiya, has played a major influence for both Senko no Ronde's story and art style.




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