Warzone 2.0 : DMZ KOSCHEI COMPLEX 5 HEATED MADNESS BLUEPRINTS IN A SINGLE RUN

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Warzone 2.0 : DMZ KOSCHEI COMPLEX 5 HEATED MADNESS BLUEPRINTS IN A SINGLE RUN

The Heated Madness is a secret blueprint for Kastov 762 which is found in the Koschei Complex.
We have to find all five parts placed around some of the areas in Koschei Complex and you have to successfully exfil with.

[Note: You do not need to get all five in one run. You can go seperatly and grab the blue prints one at at a time as well. But you have to exfil each time save your progress.]

The 5 Attachments are listed below:

1. Heated Madness Magazine

To acquire the Heated Madness magazine, enter the Koschei Complex via the Oasis entrance. As you move through the gas chamber puzzle, take note of the section name for each main room. The last main room should be titled Section One; find the smaller bunker room off to the side of the main chamber. Behind the tall gas tanks and at the very back of the room should be the magazine case. The room is filled with toxic gas, however, so make sure you’ve got a gas mask before entering.

2. Heated Madness Barrel
Enter the Koschei Complex, then go through to the Chemical Plant. It is pitch black in this area, so be sure to bring along a pair of night vision goggles. Towards the center of the Plant will be a selection of small offices and some subterranean vents connecting the middle of the facility.
Crawl into these vents, and the barrel weapon part will be inside one at random.

3. Heated Madness Optic
For the optic weapon case, you will want to enter Koschei Complex via the Taraq Road bridge bunker. Head inside and into the Barracks. Swim through the flooded room, and along the way, if possible, try and find a Rebreather. Progress toward the Chemical Plant as you normally would until you reach a fork in your path after the first swimming puzzle. Stay right, then right again at the next fork until you find a hole in the wall covered in wooden boards. Destroy the board with a lethal grenade and there you will find another water area. Use the rebreather to search all the rooms and you will find the blueprint in that area.

4. Heated Madness Grip
For this weapon part, you will need a spare car battery and jumper leads. Once inside the Koschei Complex’s Chemical Plant, search for the large bunker door titled C-2. The door won’t have any power, but an open panel nearby will allow you to attach your battery and leads.
Connect the parts and open the bunker, then progress into the Alpha Cluster. You need to find 3 AQ laptops before you reach the cluster. Inside the room will be a collection of computer servers but only 3 of the servers will allow you to connect the AQ laptops. When you connect all the laptops, it will show 'Server Hacked' and the Server room will be accessible. You find the Grip inside the server room.

5. Heated Madness Muzzle
This part is the hardest to get than the others. You have to get the R4D Detector from the Chemical Plant and the use it on the Black boards inside the Alpha Cluster. You have to Decode 3 codes located near the Locker from the Black boards.
[Note : The fastest way to do it , is to decode 2 codes and force the last number]

Starting : (0:00)
Gathering Resources : (0:35)
Entering Chemical Plant : (4:40)
Heated Madness Magazine : (7:00)
Heated Heated Madness Optic : (15:40)
Heated Madness Barrel : (17:40)
Entering Alpha Cluster : (18:40)
Checking Black Board Codes : (20:30)
Adding AQ-Laptops to the Server : (21:15)
Heated Madness Grip : (28:05)
Force Last number :(29:40)
Heated Madness Muzzle : (30:55)
All 5 Attachments : (32:15)
Exfil: (33:00)
Ending : (33:35)

#koscheicomplex
#dmz
#callofdutywarzone
#nocommentary
#warzone2







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