Watch Dogs 2 PC Realistic / No Drones* Walkthrough Part 5 – Jimmy Siska And New Dawn
Welcome to fabulous San Francisco! This Watch Dogs 2 PC Realistic No Drones* Walkthrough Gameplay Part 5 includes “False Profits” main operation! In this video Marcus with Dedsec will strike New Dawn sect! The hero of Marcus’ childhood Jimmy Siska will be saved!
“Money lives in New York. Power sits in Washington. Freedom sips Cappuccino in a sidewalk cafe in San Francisco.”
-Joe Flower
Watch Dogs 2 Playlist: https://www.youtube.com/watch?v=jfqzsnehNxw&list=PLTpHBEQwX-ec0jrW_7wT818vxr3N51AT4
*Jumper and Quadcopter can be used only in missions’ parts where Marcus physically can’t get by himself in any way! In all other cases body of Marcus is our single drone for infiltration inside buildings and hacking! BUT drones and cameras can be used for research and spying!
Watch Dogs 2 (stylized as WATCH_DOGS2) is an open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. The sequel to 2014's Watch Dogs, it was released worldwide for PlayStation 4, Xbox One, and Microsoft Windows in November 2016.
Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is actively causing havoc.
Ubisoft Montreal, the game's developer, studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack for Watch Dogs 2 was composed by Hudson Mohawke.
Gameplay
Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements. Played from a third-person perspective as protagonist Marcus Holloway – a young hacker from Oakland, California – the game features an open world set in a fictionalized version of the San Francisco Bay Area, an area more than twice as large as the Chicago setting from Watch Dogs. The Bay Area consists of four different areas: San Francisco, Oakland, Marin, and Silicon Valley, all of which have different characteristics and aesthetics. Players can navigate the city on-foot or by the various vehicles featured in the game, such as cars, trucks, buses, cable cars, motorbikes, quad bikes and boats. The driving mechanic was overhauled and was designed to be more accessible. The players can also shoot their weapons while driving. Marcus also has improved acrobatic skills, and has the ability to parkour around the city. Players can use different methods to approach the game's missions, choosing between the aggressive approach, in which they defeat enemies with guns which are made with a 3D printer, explosives like mines, or Marcus' own melee weapon, the thunderball, a billiard ball attached to a bungee cord. Alternatively, players can use the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' taser. Players can also complete the game through hacking alone. When players commit too many crimes in the open world, police officers will become alerted and will attempt to arrest the player. The game upgrades system also returns, with items being divided into three categories: Stealth, Aggressor, and Trickster. Players can choose their upgrades in accordance to their own playstyle.
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