Watch Dogs with mods [Link to mods in description]
Mods used:
1) 2013 Modpack (as a base):
https://www.nexusmods.com/watchdogs/mods/226
2) Classic UI (main folder + Brandweek Style Indicator from Extras):
https://www.nexusmods.com/watchdogs/mods/115
remove this file from Classic UI to merge with double projectile 2013 UI:
ui/fire/bin/gh_weapon.feu
to keep 2013 menu style, remove:
ui/fire/bin/menuapp.feu
3) New Xbox UI Buttons:
https://www.nexusmods.com/watchdogs/mods/266
4) Demos SFX Pack:
https://www.nexusmods.com/watchdogs/mods/267?tab=description
5) Unlocked coat physics (bouncy version)
to not break physics you must set video at 60 FPS and then vsync to 2
frames to get 30 FPS Locked. Higher FPS will break coat physics.
https://www.nexusmods.com/watchdogs/mods/249?tab=files
6) 92-FS BY TheSilver (manually merged, i replaced the 1911 instead of the px4):
https://forums.guru3d.com/threads/watch_dogs-beretta-92-fs-mod-by-the-silver.398315/page-2
To rename the weapon to 92-FS, use Casey's Loc tool:
https://www.nexusmods.com/watchdogs/mods/165?tab=description
7) Particles Overhaul mod (by Telecastic from Discord server):
https://cdn.discordapp.com/attachments/345749110357229580/1206802701082566676/particles_overhaul_mod_1.0.3.zip?ex=66500819&is=664eb699&hm=5f794886c8088f759662c7f67d8550551475f9820312ecfad7e06006c4caa708&
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