Wayne's World (NES) Playthrough
A playthrough of THQ's 1993 license-based action game for the NES, Wayne's World.
Wayne's World for the NES! Party Time! Excellent!...?
Not!! When Wayne said, "I once thought I had mono for an entire year. It turned out I was just really bored," he left out one key detail: he had actually been playing Wayne's World for the NES.
Wayne's World is one of those NES games that you would've rented, played for a half hour, and then left on the coffee table to collect dust until the time came to return it to the video store.
It wasn't bad enough to actively resent, nor was it good enough to warrant any further attention. Like so many late-gen NES games - especially the media tie-ins - it's technically proficient and utterly soulless.
The controls are sufficiently responsive, the difficulty level is reasonable, and the graphics and sound get the job done, but Wayne's World feels like a product designed solely to take your money. It does nothing to give the sense that it was made people who cared to do more than the bare minimum, with one exception: the manual does an exceptional job at channeling the humor and spirit of the movie. I actually laughed a couple of times while reading it.
If the idea of kicking light bulbs and collecting doughnuts excites you, then schwing! You'll dig this.
For everyone else, it's not worthy.
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