Wayward Let's Play - Mega Man 9 - Episode 7
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Published on ● Video Link: https://www.youtube.com/watch?v=91zh2LMqPyM
After they screwed up Mega Man 7 and rectified it with Mega Man 8, Capcom royally screwed the pooch with this one.
The second stage of Wily's fight is doable. Hard, but doable since YOU CAN MANIPULATE THE PATTERN IF YOU PAY ATTENTION. This is good design for this style of game.
The first form, however, relies far far far too much on randomness but shouldn't. Watch the video. I actively get WORSE at the fight as time goes on. Why? How should that be possible? Sometimes the eggs deal damage, other times they don't. When and where they explode is either too random or requires the kind of precision that the game does not allow since if you get a continue here you have to do all the refights again.
This is bad design.
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