We can lock our cars! How it works | Rust update 19th June 2020
We can now lock our cars! Here's a full breakdown of how it works and what you need to do. Vehicles are live on staging and will be merged to the main release branch on Thursday 2nd July.
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New convars for admins:
dof_toggle and dof_debug_toggle commands for easier input binding
'carwrecks' var. Setting to false makes modular cars gib right away, bypassing the "wrecked" state.
carsdropiloot convar, can be set to false to stop modular cars dropping storage items on death
meta.if_true and meta.if_false let you make binds do different things for presses and releases
Gameplay footage from Rust
Production Music courtesy of Epidemic Sound
Rust font created by and used with kind permission of Ben Kohan
#rust #shadowfrax #update
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