We Move North Third Age Total War Divide and Conquer V4.6: Dul Guldor - 02
Third Age Total War Divide and Conquer V4.6: Dul Guldor - 02 Campaign VH/VH Difficulty
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Huge thanks to Arachîr Galudirithon Leader of the DaC Mod Team: https://www.youtube.com/c/Arach%C3%AErGaludirithon
Divide and Conquer. Divide and Conquer is a submod for Third Age Total War, itself a mod for Medieval Total War II. It's currently being developed by Lordoflinks, TheEliteDwarf, Fynn, White in the Black Cloud, Callistonian, BillBaraka, TheCoweringComa and Castellan*Taurion*. Many thanks to them for developing the mod. The most current version of DaC is V4.6, V5 is currently in development.
Dol Guldur sat upon Amon Lanc in southern Greenwood, once the site of the capital of Oropher and his Silvan elves. During the first half of the Third Age, an evil presence first took up residence in the now-abandoned fortress. The entity now living upon the hill came to be called the Necromancer, and he gathered many evil things to his side. A deep shadow was cast over Greenwood, after which that great primordial forest became known as Mirkwood. In response, Thranduil Oropherion took his people north and away. Over long years, the Necromancer's Shadow deepened, and the peril of southern Mirkwood grew ever stronger.
In the Age of the Ring, Dol Guldur is a unique faction, relying on the spreading of corruption and undeath to turn the tide of battle. By spreading buildings across the map, the faction's basic units can stave off the effects of Dol Guldur's corruption. They can also be sacrificed to be brought back to life as powerful Risen Dead. The faction also uses other undead orcs, fell creatures and corrupting influences to spread across the map
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