Weird C64 Game: Schotter

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Published on ● Video Link: https://www.youtube.com/watch?v=ICuay8qEn9o



Duration: 2:44
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6


You are a bottomless money bag sliding around in the grass at night, catching as many coins as possible.

Released by Computronic 1986/03-04 and created by Eduard Wittig.

ROM: http://www.gb64.com/game.php?id=14259&d=18&h=0
INFO:
https://archive.org/details/Computronic_86_03-04/page/n3/mode/2up
https://archive.org/details/Computronic_86_03-04/page/n13/mode/2up
TRANS:
"This game is about cash! That is about the penunze of the TRONIC publishing house - that alone makes SCHOTTER interesting for you, right? But enough of the preface, we don't want to put you under torture any longer. The plot of SCHOTTER is original in the truest sense of the word: after you have completed a software program in the sweat of your face, you only have to collect your author's fee in Wehretal (headquarters of the TRONIC publishing house). But to get into the possession of the well-earned gravel, you first have to jump over a few hurdles!"

"Background: You have managed to create a program after unspeakable toil and deprivation. You send this program to Tronic-Verlag to have it published and, above all, to collect the fee.

After weeks of waiting, the great news finally comes: Your program will be published. Your fee, however, and with that we come to the game, you have to collect yourself. That means: You drive back and forth with your sack in front of the Wehretal skyline and collect the plasticine.

So far, so easy. So that you do not take off the Tronic publishing house to the last shirt, there is a difficulty: If there is too much gravel (aha, there it is) next to your hopefully packed bag, it is over. Then the safe is closed.

So get the joystick, get the money!"







Tags:
commodore
64
vic-20
c16
c64
spectrum
amstrad
amiga
retro
video
games
walkthrough
longplay
ending
gremlin
epyx
german
konami
atari
namco
taito
arcade
coin-op
conversion
platform
adventure
schotter
eduard wittig
Computronic 1986/03-04