What deathless best ending requires

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Published on ● Video Link: https://www.youtube.com/watch?v=-MchiWoM_Z4



Duration: 0:52
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Edited the ROM, set 001680 to 00, and 00168F to 00 for rupees every drop.
Basically around 14 seconds lost overall with hacked luck, but in an actual TAS the rupee luck would be brutal, 1/16 chance for each slash to produce a rupee, and the frames will just add up. Duping just requires flicking shield on same frame of pickup. Probably brute forced this could make it in under 18s, still deathless is a pointless goal in my opinion.
Spinlashes aren't optimal, max of 6 and 1 is collected by sword, plus walking backwards is slow.







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