What if Ratcatcher (Cleo Cazo) Fights Superman Robot (Superman Robot) ?
What if Ratcatcher (Cleo Cazo) Fights Superman Robot (Superman Robot) ?.
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Ratcatcher (Cleo Cazo) Power are given below;
[1] Animal Control: The user can control animals, they can set stampedes onto attackers, get animals to fetch things.[2] Intelligence: Super intelligence is not always considered a superpower, and can just be a quality that a superhero possesses. One of the original superheroes, Doc Savage had extraordinary intelligence. However, some characters such as the villainous Leader have received their intelligence unnaturally as a superpower.[3] Peak Human Condition: The ability for some characters to have trained their bodily functions to the maximum limit of human condition. These characters' strength, speed, stamina, senses, agility, reflexes, longevity, durability, and healing time are greatly heightened, but not to any superhuman degree. Characters who have been enhanced in any way should not be placed in this category.[4] Homing Attack: An ability that makes any object automatically follow, home in and lock onto its target until it hits them.[5] Stealth[6] Summoning: Summoning is the ability to summon creature or beings to assist the summoner. Shade uses this power to summon creatures from the Dark Zone. The user can transport person or creature of choice by means of Teleportation, Dimensional Travel, Portal Creation, or some other way. This may also result from a previous summoning contract, which creates a connection between the summon and summoner.[7] Weapon-based Powers: Weapon-based powers are powers primarily derived from an object of some sort. These superheroes may or may not have powers of their own. The method in which they obtain their weapons is often very dramatic and often involves receiving them from a dying superhero or some omnipotent being. Some superheroes rely primarily on their weapons.[8] Acrobatics: The technique of performing maneuvers of balance, dexterity, agility, and coordination. In fiction, the levels of acrobatics can vary between simply performing extraordinary human movements to defiance of the laws of gravity and movement.[9] Animal Attributes: The ability to have any type of attribute of any type of animal, such as flying like a bird, but without wings for example.[10] Animal Oriented Powers: Some powers are oriented around one animal or a specific animal appendage. The main animal appendages are the wings of a bird (but super sized to fit a human), the claws of a cat or other clawed animal, the skin of an armadillo, or the fins and gills of a fish. Hawkman is hawk-oriented, Spider-Man is spider-oriented, and (surprise, surprise) Cheetah is cheetah-oriented.[11] Endurance: The ability to endure difficult or unpleasant stresses beyond the limits and capabilities of the greatest humans. This attribute differs from Stamina as it enables users to do things such as operating on a "low power setting" (being able to operate efficiently for extended amounts of time), holding their breath for large periods of time, remain calm through stressful or painful situations, tolerate extreme hunger, unbearable thirst, and strong urges to sleep.[12] Illumination: To produce light from parts or whole body.[13] Marksmanship: Super accuracy is basically an ability to be an incredible marksman. This would mean that when the user throws an object, for instance, they will never miss the target they are throwing at. Characters with super accuracy are often assassins-for-hire.[14] Mind Control: Mind control is generally a superpower for supervillains, where the user takes control over the actions or reasoning of another. Characters with the power of mind control include Maxwell Lord and Purple Man. Limited mind control often comes along with telepathy, as sometimes exhibited specifically by X-Men members, especially Jean Grey and