What if Zelda: BOTW 2 was developed by Avalanche Studios?
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Just Cause 4 gameplay trailer reimagined as Zelda: Breath of The Wild using GeForce NVIDIA Freestyle. Watch in 1440p 60fps.
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Check out my other mash-ups: https://www.youtube.com/watch?v=osZ7PFCc4-g&list=PLbgaLsdzN4T1jG5WOefZ3cIQuN5YOodxM
GeForce NVIDIA Freestyle is a way for you to personally customize a game’s appearance through the application of real-time post-processing filters. With Freestyle’s options you can be more creative with your games, adding a retro war-themed filter for your favorite FPS, for example, or enhancing color and contrast to make a game look more photorealistic. Or you can add a bunch of filters to make it look like Zelda: Breath of The Wild 2 has been developed by Avalanche Studios. Effects used include: brightness/contrast, details (sharpness, hdr, shadows etc), tilt shift and painterly.
https://www.nvidia.com/en-gb/geforce/geforce-experience/#Freestyle
Special thanks to Luke for feedback and help. Check out his channel at https://www.youtube.com/channel/UCui2_Po8aoPmohlnT1ZgzpA
Original gif I made that inspired this video featuring actual JC4 game footage with all the geforce freestyle filters on: https://gfycat.com/yellowishcoldargusfish
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