What makes for satisfying Game Controls? - Kirblog 1/11/14
After talking with my friend Endshark the other day, we got into a discussion about what makes for satisfying controls in video games? As of this time, I've completed the main quests of 3 WiiU games, Super Luigi U, the Wonderful 101 and Sonic Lost World. All 3 games had varying levels of difficulty in their controls' learning curves, so it got me thinking about what makes for a more enjoyable experience? Tight controls that you have full power over or working within tougher limitations to create an interesting challenge? Leave a comment and share with me YOUR opinion!
Got questions or ideas for subjects? Leave a comment here, tweet at me, shoot me a question to my ask-box on tumblr or anything you like; I'm always open to suggestions!
https://twitter.com/kirbopher
http://kirbopher.tumblr.com/
https://www.facebook.com/TOMEseries
http://chrisniosi.com/