What Makes Good Rhythm Game UX?

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Published on ● Video Link: https://www.youtube.com/watch?v=nRJ4iVjIMAc



Game:
Hi-Fi RUSH (2023)
Duration: 16:10
126,382 views
6,952


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Rhythm games depend on good UX. RPGs with terrible menus are fine. Janky shooters sell millions of copies all the time. But rhythm games with bad UX can be dead in the water. Building a competent user interface for a rhythm game isn't all rocket science, though. Let’s go over some basic must-haves for making a rhythm game UX, and some cautionary tales of games that didn’t hit the cue.

Featuring:
Parappa the Rapper
Vib Ribbon
Dance Dance Revolution
Rhythm Heaven Fever
Guitar Hero
Rock Band
A Dance of Fire and Ice
Beat Saber
Hi-Fi Rush
No Straight Roads
Crypt of the Necrodancer
BPM: Bullets Per Minute
Mad Rat Dead
Melatonin and others briefly

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#gamedesign #hifirush #dancedancerevolution







Tags:
game design
hi fi rush
hifi rush
rhythm games
rhythm heaven
ddr
dance dance revolution
bemani
lag sync
sight reading
guitar hero
rock band
bpm
beat saber
no straight roads
crypt of the necrodancer
dance of fire and ice



Other Statistics

Hi-Fi RUSH Statistics For Design Doc

Design Doc presently has 126,382 views for Hi-Fi RUSH across 1 video, and less than an hour worth of Hi-Fi RUSH videos were uploaded to his channel. This makes up less than 0.87% of the total overall content on Design Doc's YouTube channel.