What’s bad about strict SBMM in casuals?
My standalone thoughts on the overdiscussed topic of Skill-Based Matchmaking in casual games & gamemodes like unranked Call of Duty public matches; why I feel it destroys the purpose and fun of wanting to improve for players of all skill levels. I don't like talking about SBMM when I know it's annoying and changes nothing, but since it comes up frequently, I've uploaded this alongside my full Modern Warfare review as a footnote so that I can link this in the future as my thoughts without needing to repeat myself.
Modern Warfare review: https://www.youtube.com/watch?v=vXKHbRU10yo
Timestamps:
0:00 - Intro
0:30 - Couple disclaimers
1:00 - "You just want to pubstomp noobs"?
1:29 - Isn't SBMM a good concept?
2:11 - Being secretly penalized for improving: no rank, no incentive
4:12 - MW's recent performance matchmaking frustrations
5:21 - Cod pubs are inherently casual
6:01 - Unable to experiment with silly strategies or setups
6:37 - Easily abusable / smurfing
7:01 - Weaker SBMM means mixed lobbies, not bot lobbies
7:56 - Ruins partying with friends
8:34 - Connection quality?
9:30 - Small summary
9:59 - Example of opposition and my fundamental position
11:21 - In regards to Cold War
14:04 - Is it going anywhere?
15:23 - Conclusion & hopes
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