What's the point of gaming conventions? | GHG Show
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Here's some hidden Glass House Games lore: Mat met both Samantha (she/her) and Astrid (they/them) on the same night in 2018. We talk about how gaming conventions are basically for that and not really for anything else, unless that becomes a priority for the promoters and attendees.
This episode is also available in podcast format at https://www.glasshouse.games/podcasts
0:00 Intro
1:30 What are we talking about?
2:50 What’s the point of advertising?
9:20 Stopping watching the E3 Press Conferences
13:40 The Green Knight and Trailers as art
18:00 Are trailers a statement of purpose
21:41 Pulling pins in mobile game trailers
25:11 Troubled Productions, Changing Scope
28:05 Break
28:30 Trade Shows
36:01 God is Dead, so conventions exist
38:00 Community only exists for marketing
40:18 Is inaccurate marketing a failure if a game has high sales?
42:20 What else can trade shows do?
49:15 Break
49:32 Mat & Sam Origin Story
51:11 Are these just excuses?
54:00 Is there something we can do?
55:00 Crunch Culture and predatory relationships
1:01:19 Good Stories
https://kotaku.com/this-is-what-video-games-are-a-dispatch-from-a-crowded-1442715308
https://www.vice.com/en/article/nnke4g/why-dating-games-were-the-best-thing-at-2016s-tokyo-game-show-333
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