Whoosh and Glitch Generator Tutorial Using Granular in Phase Plant
Hunchback Music and Keoken Interactive composer and sound designer Bas Bertrand explains how he created a whoosh and glitch sound effect using Kilohearts’ new granular module in Phase Plant. This new module provides sound designers and composers with more creative possibilities for their game, film, or trailer projects. Stay tuned for future tutorials on industry-specific plugins, modules, and creative tools.
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Chapters of the Video👇
0:00 - Introduction
0:24 - Patch result preview
0:53 - General patch explanation
1:24 - Going through source material
3:41 - Granular whoosh module
6:02 - Second granular module and remapping macro's
10:26 - Adding flutter and basic processing
17:28 - Granular explosion module
23:34 - Adding another granular module
28:19 - Adding wavetable modules
34:29 - Final results first patch
35:01 - Variations with different samples
36:06 - End result
36:49 - Outro
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