Who's That Indie? - PHOENIX POINT Gameplay Impression | XCOM spiritual Sequel is Back! | Boss Battle
Phoenix Point Gameplay impression! Phoenix Point is a squad-based turn-based futuristic strategy game. Created by X-Com designer Julian Gollop, Phoenix Point is a more simulation based XCOM. This is the Pre-Alpha Backer 1 version of Phoenix Point. Let's Try Phoenix Point!
Welcome to Who's That Indie? Where I jump headfirst into a game and show you 20-30 minutes of gameplay, with unfiltered responses from within. No scores are given, it is entirely impressions and gameplay.
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► Phoenix Point Gameplay Overview
Phoenix Point is the new strategy game from the creator of the original X-COM series. It features turn based tactics and world based strategy in a fight against a terrifying, alien menace.
A mutating alien threat.
The Pandoravirus can mutate living forms, and it can incorporate DNA from multiple species and clone them rapidly. You will face an alien threat that mutates and evolves new forms in response to your tactics. Our procedural generation system for the aliens can generate a huge variety of challenges and surprises for you on the battlefield.
Turn based, squad based battles.
Each mission will require you to deploy a squad of four or more soldiers, sometimes accompanied by aerial or ground based drones. Battles are turn based, with overwatch and return fire providing a great level of interaction. Soldiers have a willpower stat as well as endurance. Will points are used to spend on special abilities and strenuous physical or mental exertion.
The Geoscape is reborn.
The Geoscape gives you a strategic view of the world situation. From here you plan all your operations, construction, research and missions. Exploration is an important initial objective. You must attempt to make contact with havens, discover scavenging sites and locate special Phoenix Project sites. You can monitor the thick microbial mist rolling in from the sea which represents an increased threat of alien activity.
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