Why A Successful Christian Game Is Hard To Make...

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Published on ● Video Link: https://www.youtube.com/watch?v=Y2no7ZMrpK8



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Today I discuss why a Christian video game is hard to make, and use examples such as "Larryboy And The Bad Apple (Veggietales" for the PS2 and GBA, or "The Bible Game" for PS2, GBA, Nintendo Gamecube, and Xbox Original to show how companies have tried to make Christian games over the years, but none of them have really stuck, with "Dante's Interno" (Xbox 360, PS3, and PSVita) being the closest thing to a mainstream Christian game we've ever really seen; and it's not even a Christian game. It just has Christian influences.