Why are there (faulty) invisible walls behind Perfect Chaos?
The player is meant to attack Chaos directly with enough speed correct? Then why, if for some reason the player loses that speed, would the game immediately lock you in a box when you get close enough to Chaos? Wouldn't it be better to allow freedom so that the player can regain the speed that was lost? What's worse, the walls aren't even done correctly as you can see in the video. Well, I suppose it's pointless since I did wait until NOW after so many years of the game's release to actually bring up the topic.
Ok, well the original purpose was to be: "Forget fighting Chaos, I'm gonna run into this wall." That is until I thought about why they're there in the first place.
Ok, the real original purpose of me doing this was to see if Jet had a Super form in this mod. I believe the video can answer that question for me.
SEGA owns the walls (and Sonic too I guess) with pride. You can keep them.