Why I made my own 2D rendering library?

Subscribers:
58,500
Published on ● Video Link: https://www.youtube.com/watch?v=0pqKXMa5zLc



Duration: 4:13
2,753 views
200


I made my own 2D rendering library in C++ instead of using something common like SFML or Railib. Why?

#cpp #gamedev #programming #sfml #gameengine

Check out my 2D library and make your first C++ game now!:
https://www.youtube.com/watch?v=zJoXMfCI9LM

Check out my discord server, you can ask more questions there: https://discord.gg/eehehsPAka

Check out my Steam game: https://store.steampowered.com/app/2310670/Midnight_Arrow/


Music: Evan King - Pocket Universe
https://www.youtube.com/ContextSensitive
https://contextsensitive.bandcamp.com/







Tags:
programming
game engine
c++
sfml
2D library
2D library C++
how to make a 2D library in C++
opengl
opengl 2D library
opengl 2D tutorial
opengl tutorial
gamedev
game programming
railib
CPP
CPP programming
Making a game in C++
gamedev in c++
game programing in c++
how to learn programming
how to learn programming for beginners
coding
computer science
dani dev
low level game dev
making games from scratch
making games from scrtch c++