Why Media Molecule Wanted To Make Dreams

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Published on ● Video Link: https://www.youtube.com/watch?v=rq3cacfA-yE



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In this exclusive Game Informer interview, Ben Hanson speaks with Dreams' creative director Mark Healey and Media Molecule's studio director Siobhan Reddy about why they wanted to leave LittleBigPlanet behind for an ambitious game like Dreams and how Healey hopes to turn a PlayStation 4 into a Commodore 64. To see more exclusive Dreams content, check out our hub - https://www.gameinformer.com/dreams







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dreams
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